Nokia 6110

If you thought the 5110 was the business, the Nokia 6110 is here to remind you that you’re actually a professional, and professionals need infrared ports. Launched in 1998, this is the first handset to run on Nokia’s new DCT3 platform, powered by a 13 MHz ARM7 processor that makes the menu system fly. It’s essentially the 5110’s sophisticated older brother, ditching the bright “Xpress-on” covers for a more serious, chameleon-like paint job that shifts from green to blue depending on how the light hits it in the car park. At 137g with the slim battery, it’s remarkably pocketable for a phone that feels like it could survive being run over by a Volvo.

The real magic happens on the software side. This is the first phone to feature the Series 20 interface with those lovely animated icons, and more importantly, it’s the birth of Snake. But this isn’t just any Snake, thanks to the built-in infrared port, you can actually play two-player games against a colleague while pretending to take notes in a meeting. The screen is a high-contrast 84 x 48 pixel masterpiece that can show up to five lines of text, and the battery life is nothing short of legendary. With the standard 900 mAh NiMH pack, you’ll get nearly 270 hours of standby, which is basically an eternity in 1998. It’s sleek, it’s powerful, and it’s got a calendar that can actually store 50 appointments, making it the ultimate tool for the mobile worker who wants to look the part without carrying a briefcase.